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3600 Square KM Playable Procedural Landscape

Matei Ioan
(0 ratings)
Product description

3600 Square KM Playable Procedural Landscape

| VIDEO - 3600 Square KM Example Level

| VIDEO - 400 Square KM Example Level

| VIDEO - Painting Landscape Layers

| VIDEO - Quick Start

The pack "3600 Square KM Playable Procedural Landscape" is designed to procedurally and quickly create TRUE real-world landscape ecosystems in Unreal Engine 5. The pack contains 2 example maps, the first one has a surface area of about 3600 square Km (playable landscape) and the second has a surface area of 400 square km (playable landscape). Because everything is procedurally generated, using this pack, You will be able create similar huge environments in just a few clicks.

The pack comes with landscape auto-material with 11 layers, Procedural Foliage Spawners to quickly generate trees and rocks (all Nanite). The landscape auto-material will adapt to any heightmap you have. (the heightmap can be created inside Unreal with its landscape tools or can be imported from any other heightmap generator software). Both heightmaps used in the example levels of this pack are real-world heightmaps from USA, c

3600 Square KM Playable Procedural Landscape

Product description

3600 Square KM Playable Procedural Landscape

| VIDEO - 3600 Square KM Example Level

| VIDEO - 400 Square KM Example Level

| VIDEO - Painting Landscape Layers

| VIDEO - Quick Start

The pack "3600 Square KM Playable Procedural Landscape" is designed to procedurally and quickly create TRUE real-world landscape ecosystems in Unreal Engine 5. The pack contains 2 example maps, the first one has a surface area of about 3600 square Km (playable landscape) and the second has a surface area of 400 square km (playable landscape). Because everything is procedurally generated, using this pack, You will be able create similar huge environments in just a few clicks.

The pack comes with landscape auto-material with 11 layers, Procedural Foliage Spawners to quickly generate trees and rocks (all Nanite). The landscape auto-material will adapt to any heightmap you have. (the heightmap can be created inside Unreal with its landscape tools or can be imported from any other heightmap generator software). Both heightmaps used in the example levels of this pack are real-world heightmaps from USA, c

Product Details
Software
Release Version
1
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
Published
2025-02-28
Updated
2025-03-01