41 Rock Damage & Crack - for Blender and ZBrush
41 Rock Damage & Crack - for Blender and ZBrush
41 Rock Damage & Cracks - for Blender and ZBrush
A complete surface cracks, damage toolkit
ZBrush 2019 and newer
Blender 4.1 and newer (Sculpt Mode – Asset Library supported)
Alpha Included
What’s Included
• 41 Sculpt Brushes
• 41 Alpha Maps (1024 resolution)
• Two Alpha Types: Additive and Subtractive versions
• Blender Brush Asset Library (.blend)
• ZBrush Ready Brushes ZBP
• Installation Txt file
The brushes are carefully organized to cover different types of damage:
Basic – general surface breakup and quick detailing
Block (5) – large rock breaks and major surface damage
Impact (8) – hit marks, dents and collision damage
Network (5) – interconnected cracks and fractured surfaces
Primal Crack (5) – natural irregular cracks and erosion lines
Ring (4) – circular stress cracks and pressure fractures
Single Crack (5) – controlled directional cracking
Strata Lines (8) – layered rock and sediment formations
• Designed for both realistic and stylized projects
• Clean depth behavior without square artifacts
• Drag/Anchor stroke optimized
• Fast detailing without destroying the base mesh
• Works on rocks, walls, statues, hard surface props and terrain
Two alpha variations are provided (Add and Subtract) to ensure compat
41 Rock Damage & Crack - for Blender and ZBrush
41 Rock Damage & Cracks - for Blender and ZBrush
A complete surface cracks, damage toolkit
ZBrush 2019 and newer
Blender 4.1 and newer (Sculpt Mode – Asset Library supported)
Alpha Included
What’s Included
• 41 Sculpt Brushes
• 41 Alpha Maps (1024 resolution)
• Two Alpha Types: Additive and Subtractive versions
• Blender Brush Asset Library (.blend)
• ZBrush Ready Brushes ZBP
• Installation Txt file
The brushes are carefully organized to cover different types of damage:
Basic – general surface breakup and quick detailing
Block (5) – large rock breaks and major surface damage
Impact (8) – hit marks, dents and collision damage
Network (5) – interconnected cracks and fractured surfaces
Primal Crack (5) – natural irregular cracks and erosion lines
Ring (4) – circular stress cracks and pressure fractures
Single Crack (5) – controlled directional cracking
Strata Lines (8) – layered rock and sediment formations
• Designed for both realistic and stylized projects
• Clean depth behavior without square artifacts
• Drag/Anchor stroke optimized
• Fast detailing without destroying the base mesh
• Works on rocks, walls, statues, hard surface props and terrain
Two alpha variations are provided (Add and Subtract) to ensure compat