Animal Creation for Film: Tiger
Do you have problems sculpting realistic animals in ZBrush?
Tried searching for a step by step tutorial online but still no luck?
Then I welcome you to Nexttut education's Animal Anatomy Sculpting for Beginners..
WHY SHOULD YOU LEARN FROM ME:
My name is Adrian Krokodil and with a bit of medical background I founded a company called SA Anatomy where I have been teaching human & animal anatomy in ZBrush for many years now. Precision & Accuracy has been always mandatory for me since I supply 3D Anatomical models around the globe.
BENEFITS :
By the end of this course, you’ll be able to,
- Understand the fundamentals of animal anatomy for artists,
- Sculpt, texture & groom realistic animals
- Sculpting the basic tiger skeleton with ZSphere
- Sculpting the major superficial muscles
- Adding skin & fat layer on top
- Quick retopology using ZRemesher & PolyGroups
- Quick UV unwrap in ZBrush
- Posing our animal
- Making a stand & eye parts
- Polypaint our sculpts
- Export all the required maps & files for Maya
- Groom in Xgen & render in Maya/Arnold
WHAT WILL I LEARN:
Animal Creation for Film: Tiger
Animal Creation for Film: Tiger
Do you have problems sculpting realistic animals in ZBrush?
Tried searching for a step by step tutorial online but still no luck?
Then I welcome you to Nexttut education's Animal Anatomy Sculpting for Beginners..
WHY SHOULD YOU LEARN FROM ME:
My name is Adrian Krokodil and with a bit of medical background I founded a company called SA Anatomy where I have been teaching human & animal anatomy in ZBrush for many years now. Precision & Accuracy has been always mandatory for me since I supply 3D Anatomical models around the globe.
BENEFITS :
By the end of this course, you’ll be able to,
- Understand the fundamentals of animal anatomy for artists,
- Sculpt, texture & groom realistic animals
- Sculpting the basic tiger skeleton with ZSphere
- Sculpting the major superficial muscles
- Adding skin & fat layer on top
- Quick retopology using ZRemesher & PolyGroups
- Quick UV unwrap in ZBrush
- Posing our animal
- Making a stand & eye parts
- Polypaint our sculpts
- Export all the required maps & files for Maya
- Groom in Xgen & render in Maya/Arnold
WHAT WILL I LEARN: