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Antique Furniture Tutorial - Complete Gaming Pipeline - No Audio
This tutorial is not narrated
Content:
⦁ 16 HD video in MP4 format⦁ Final high-poly (Ztl)
⦁ Final low-poly ( Maya, Fbx & Obj )
⦁ 4096*4096 textures
⦁ All alpha that use in Zbrush
⦁ Final Substance file
Description:
Hello guys, Do you want to start your career as a 3D artist in the video game industry? This tutorial gives you complete knowledge of the gaming pipeline and helps you understand apply all aspects of creating high-quality PBR assets!In this tutorial you will learn sculpting, low poly modeling with topology, unwrap, layout, bake, PBR texture and render current generation video game standards.
Zbrush
In this tutorial for sculpting, I use Pixologic Zbrush. you will learn all the techniques to create a high detail sculpt easily.I will show you the beginning of this tutorial on how to attempt a detail sculpt from scratch to end. No blocking use in any 3d application all sculpt done in Zbrush.
Mostly topics and tools covered by sculpting techniques that will enhance your sculpt to a greater level.
You will learn different techniques for hard-surface modeling like Zmodeler brush, Trim Dynamic brush, Radial Symmetry, Use of Dynamesh and Zremesher, Masking, Surface Noise, Edgeloop, Modify topology and use your alpha texture.
Maya
After complete Sculpting, we decimate all parts of asset and move into Maya. We create Low polyAntique Furniture Tutorial - Complete Gaming Pipeline - No Audio
Personal License
For use on personal projects
Files (22)
Scene.zip
zip
2.03 MB
Fbx.zip
zip
2.4 MB
Obj.zip
zip
2.17 MB
Texture.zip
zip
679 MB
Ztl.zip
zip
263 MB
Alpha.zip
zip
93.3 kB
Antique Furniture Part1.mp4
mp4
1.06 GB
Antique Furniture Part2.mp4
mp4
1.25 GB
Antique Furniture Part3.mp4
mp4
1.12 GB
Antique Furniture Part4.mp4
mp4
1.56 GB
Antique Furniture Part5.mp4
mp4
971 MB
Antique Furniture Part6.mp4
mp4
1.38 GB
Antique Furniture Part7.mp4
mp4
981 MB
Antique Furniture Part8.mp4
mp4
1.46 GB
Antique Furniture Part9.mp4
mp4
1.4 GB
Antique Furniture Part10.mp4
mp4
908 MB
Antique Furniture Part11.mp4
mp4
964 MB
Antique Furniture Part12.mp4
mp4
1.45 GB
Antique Furniture Part13.mp4
mp4
1.38 GB
Antique Furniture Part14.mp4
mp4
1.54 GB
Antique Furniture Part15.mp4
mp4
1.44 GB
Antique Furniture Part16.mp4
mp4
1.09 GB
Total size: 20.9 GB
Commercial License
For use on commercial projects
Files (22)
Scene.zip
zip
2.03 MB
Fbx.zip
zip
2.4 MB
Obj.zip
zip
2.17 MB
Texture.zip
zip
679 MB
Ztl.zip
zip
263 MB
Alpha.zip
zip
93.3 kB
Antique Furniture Part1.mp4
mp4
1.06 GB
Antique Furniture Part2.mp4
mp4
1.25 GB
Antique Furniture Part3.mp4
mp4
1.12 GB
Antique Furniture Part4.mp4
mp4
1.56 GB
Antique Furniture Part5.mp4
mp4
971 MB
Antique Furniture Part6.mp4
mp4
1.38 GB
Antique Furniture Part7.mp4
mp4
981 MB
Antique Furniture Part8.mp4
mp4
1.46 GB
Antique Furniture Part9.mp4
mp4
1.4 GB
Antique Furniture Part10.mp4
mp4
908 MB
Antique Furniture Part11.mp4
mp4
964 MB
Antique Furniture Part12.mp4
mp4
1.45 GB
Antique Furniture Part13.mp4
mp4
1.38 GB
Antique Furniture Part14.mp4
mp4
1.54 GB
Antique Furniture Part15.mp4
mp4
1.44 GB
Antique Furniture Part16.mp4
mp4
1.09 GB
Total size: 20.9 GB
Antique Furniture Tutorial - Complete Gaming Pipeline - No Audio
This tutorial is not narrated
Content:
⦁ 16 HD video in MP4 format⦁ Final high-poly (Ztl)
⦁ Final low-poly ( Maya, Fbx & Obj )
⦁ 4096*4096 textures
⦁ All alpha that use in Zbrush
⦁ Final Substance file
Description:
Hello guys, Do you want to start your career as a 3D artist in the video game industry? This tutorial gives you complete knowledge of the gaming pipeline and helps you understand apply all aspects of creating high-quality PBR assets!In this tutorial you will learn sculpting, low poly modeling with topology, unwrap, layout, bake, PBR texture and render current generation video game standards.
Zbrush
In this tutorial for sculpting, I use Pixologic Zbrush. you will learn all the techniques to create a high detail sculpt easily.I will show you the beginning of this tutorial on how to attempt a detail sculpt from scratch to end. No blocking use in any 3d application all sculpt done in Zbrush.
Mostly topics and tools covered by sculpting techniques that will enhance your sculpt to a greater level.
You will learn different techniques for hard-surface modeling like Zmodeler brush, Trim Dynamic brush, Radial Symmetry, Use of Dynamesh and Zremesher, Masking, Surface Noise, Edgeloop, Modify topology and use your alpha texture.
Maya
After complete Sculpting, we decimate all parts of asset and move into Maya. We create Low polyTutorial Details
Category
Skill Level
Duration
14 hours 40 minutes
Polycount
74,946
Published
2022-12-06
Updated
2023-01-15