BLENDER: Learn how to create utility knife from A to Z
Class Overview:
Hello everyone, my name is Marwan Hussein, I'm a 3D artist, and I have been in this field for 10 years now, I would like to welcome you to my new Blender course, in this course we will learn how to create a Utility knife from start to finish using Blender 3.3
What You Will Learn:
in this course, we will focus on modeling, and we will learn how to create hard-surface modeling using simple easy techniques,
in the modeling section, we have a lot of tools make the modeling process faster and easier, we will focus on that to get a nice-looking 3D model without any shading issues.
after the modeling section, we will learn how to create simple nice realistic materials for the knife, I'm not going to unwrap the model but I will teach you how to create procedural textures and I will teach you how to apply these materials on the objects without unwrapping them.
after that we will learn how to create a nice simple scene to take the final shot for the knife, we will learn how to create soft lighting with a nice camera depth-of-field effect to make the final result looks more professional.
After that, we will learn how to use the compositor to post-process the final image and we will use Photoshop as well in case you want to use photoshop for post-processing.
Why You Should Take This Class:
If you are interested to create products with nice real presentations this course might be usefu
BLENDER: Learn how to create utility knife from A to Z
BLENDER: Learn how to create utility knife from A to Z
Class Overview:
Hello everyone, my name is Marwan Hussein, I'm a 3D artist, and I have been in this field for 10 years now, I would like to welcome you to my new Blender course, in this course we will learn how to create a Utility knife from start to finish using Blender 3.3
What You Will Learn:
in this course, we will focus on modeling, and we will learn how to create hard-surface modeling using simple easy techniques,
in the modeling section, we have a lot of tools make the modeling process faster and easier, we will focus on that to get a nice-looking 3D model without any shading issues.
after the modeling section, we will learn how to create simple nice realistic materials for the knife, I'm not going to unwrap the model but I will teach you how to create procedural textures and I will teach you how to apply these materials on the objects without unwrapping them.
after that we will learn how to create a nice simple scene to take the final shot for the knife, we will learn how to create soft lighting with a nice camera depth-of-field effect to make the final result looks more professional.
After that, we will learn how to use the compositor to post-process the final image and we will use Photoshop as well in case you want to use photoshop for post-processing.
Why You Should Take This Class:
If you are interested to create products with nice real presentations this course might be usefu