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Blue Alley - Environment Creation with Maya and Arnold
Blue Alley - Environment Creation with Maya and Arnold
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to quickly build and give life to this street.Subjects Covered
- Specific technique to model props base on reference out of classic workflow. (Model, Uvs, Texture and shade at the same time!)
- Use of external models and scans.
- How to deal with huge amount of assets, how to organised them, where to start etc...
- How to correctly achieve the mood you looking for.
- Store creation with Marvelous Designer.
- Use of Quixel Megascan, Bridge and Mixer.
and a lot more... - Maya 2018
- Arnold Render
- Daz Studio
- Marvelous Designer
- Quixel Megascan/Mixer
- Nuke
- 20 hours of video - Realtime - 1440p - 16go
- (9 hours with audio comments and 11 hours without audio)
- The final scene (Maya Project).
- The Nuke Compositing
For a better overview, don't forget to take a look at the trailer
Software Used
Of course - it's not a beginner tutorial and you should already know the basic of each software to follow correctly this tutorial.ON PURCHASE YOU GET
Blue Alley - Environment Creation with Maya and Arnold
Personal License
For use on personal projects
Files (7)
blueValley_01_10.zip
zip
1.52 GB
blueValley_11-17.zip
zip
1.69 GB
blueValley_18-28.zip
zip
1.6 GB
blueValley_29-35.zip
zip
1.93 GB
blueValleyProject_Ref.zip
zip
83.6 MB
blueValleyProject_Nuke.zip
zip
1.4 GB
blueValleyProject_Maya.zip
zip
4.16 GB
Total size: 12.4 GB
Blue Alley - Environment Creation with Maya and Arnold
Blue Alley - Environment Creation with Maya and Arnold
In this tutorial I show you everything from the 50 hours of work on how I created this image! There a lot of techniques and tips to quickly build and give life to this street.Subjects Covered
- Specific technique to model props base on reference out of classic workflow. (Model, Uvs, Texture and shade at the same time!)
- Use of external models and scans.
- How to deal with huge amount of assets, how to organised them, where to start etc...
- How to correctly achieve the mood you looking for.
- Store creation with Marvelous Designer.
- Use of Quixel Megascan, Bridge and Mixer.
and a lot more... - Maya 2018
- Arnold Render
- Daz Studio
- Marvelous Designer
- Quixel Megascan/Mixer
- Nuke
- 20 hours of video - Realtime - 1440p - 16go
- (9 hours with audio comments and 11 hours without audio)
- The final scene (Maya Project).
- The Nuke Compositing
For a better overview, don't forget to take a look at the trailer
Software Used
Of course - it's not a beginner tutorial and you should already know the basic of each software to follow correctly this tutorial.ON PURCHASE YOU GET
Tutorial Details