Canada Heightmaps for UE5
OLD TRAILER (landscape materials not included in this pack)
All my REAL-WORLD heightmaps/terrains, including this one, are UNIQUE because:
- I use real-world data with the best possible resolution (most of the cases 1 meter horizontal precision and about 30 cm vertical precision). Resolutions higher than this are not possible because of the current technological limits.
- I am the only one who's real-world heightmaps PRESERVE the real-world SCALE
- My real-world heightmaps are not procedurally generated in some kind of software like World Machine or Gaea where a heightmap can be generated in minutes. Instead, I use pretty complex manual methods to transform the High Resolution Digital Elevation Models (DEM) into heightmaps which are in the end perfect copies of real terrains/landscapes. Because of this, creating a single real-world heightmaps can take up to 3 hours.
This pack contains 158 real world heightmaps which will help you digitally recreate breathtaking landscapes from Canada (British Columbia Province). All heightmaps have a resolution of 4033 x 4033 (recommended by Unreal) and each landscape will have a surface area of 16 square Km. To recreate these landscapes I used Digital
Canada Heightmaps for UE5
Canada Heightmaps for UE5
OLD TRAILER (landscape materials not included in this pack)
All my REAL-WORLD heightmaps/terrains, including this one, are UNIQUE because:
- I use real-world data with the best possible resolution (most of the cases 1 meter horizontal precision and about 30 cm vertical precision). Resolutions higher than this are not possible because of the current technological limits.
- I am the only one who's real-world heightmaps PRESERVE the real-world SCALE
- My real-world heightmaps are not procedurally generated in some kind of software like World Machine or Gaea where a heightmap can be generated in minutes. Instead, I use pretty complex manual methods to transform the High Resolution Digital Elevation Models (DEM) into heightmaps which are in the end perfect copies of real terrains/landscapes. Because of this, creating a single real-world heightmaps can take up to 3 hours.
This pack contains 158 real world heightmaps which will help you digitally recreate breathtaking landscapes from Canada (British Columbia Province). All heightmaps have a resolution of 4033 x 4033 (recommended by Unreal) and each landscape will have a surface area of 16 square Km. To recreate these landscapes I used Digital