CRAWLERS - 33 Creeping Beasts Curve Brush and OBJs
Make sure to use Zbrush 2021.6.4 or later.
33 Creeping Crawlers in various ZBrush brushes and OBJs - highly recommend watching the YouTube video linked below:
Quickly create complex crawlingmonstrosities, or harvest parts to kitbash into something else. Super timesaver and idea generator - quickly spice up 3D sculpting/designing/concepting, or even augment and change existing sculpts. Included you will find:
- Zbrush Curve brush ConstantWidth: 14 Crawlers with constant width throughout its length
- Zbrush Curve brush Smaller Tip: 17 Tentacles with falloff along the curve becoming smaller towards the tip
- ZBrush Curve brush Smaller Tip Graboid: 2 variations of the famous Graboid worms from the classic film Tremors
- Zbrush subtool file with all the source meshes
- Zbrush subtool file with all Crawlers drawn out straight, for retopology/baking/rigging in other software
- OBJs of all source meshes for Blender, Maya, Max etc
- OBJs of all Crawlers drawn out straight, for retopology/baking/rigging in Maya, Blender, Max, etc
These are untextured high poly sculpts. All have been decimated as much as possible without
CRAWLERS - 33 Creeping Beasts Curve Brush and OBJs
CRAWLERS - 33 Creeping Beasts Curve Brush and OBJs
Make sure to use Zbrush 2021.6.4 or later.
33 Creeping Crawlers in various ZBrush brushes and OBJs - highly recommend watching the YouTube video linked below:
Quickly create complex crawlingmonstrosities, or harvest parts to kitbash into something else. Super timesaver and idea generator - quickly spice up 3D sculpting/designing/concepting, or even augment and change existing sculpts. Included you will find:
- Zbrush Curve brush ConstantWidth: 14 Crawlers with constant width throughout its length
- Zbrush Curve brush Smaller Tip: 17 Tentacles with falloff along the curve becoming smaller towards the tip
- ZBrush Curve brush Smaller Tip Graboid: 2 variations of the famous Graboid worms from the classic film Tremors
- Zbrush subtool file with all the source meshes
- Zbrush subtool file with all Crawlers drawn out straight, for retopology/baking/rigging in other software
- OBJs of all source meshes for Blender, Maya, Max etc
- OBJs of all Crawlers drawn out straight, for retopology/baking/rigging in Maya, Blender, Max, etc
These are untextured high poly sculpts. All have been decimated as much as possible without