Creating a Classroom Environment in BLENDER
Hello guys, My name is Aniket Rawat and this is my new course creating an entire CLASSROOM scene from start to finish just using BLENDER only. We will create a photorealistic Classroom scene with the help of Blender
You will get
1. 19 Full uncut video lectures with commentary.
2. All the files related to the course including .blend, substance files, reference images, textures etc
I will take you through each and every step of this course and nothing will be skipped. This is a course for users of all types but a basic understanding of Blender and 3D would be really helpful.
We will start by modelling the different props in BLENDER, we will make use of multiple techniques and modifiers to create our models. We will go through the entire modelling process of each and every prop and nothing will be skipped.
After finishing with the modelling process we will move onto texturing, we will create multiple PBR textures using completely free textures, we will be creating shaders like Glass, wood etc.
At last, we will light and render our scene, we will use HDRIs to light our scene and use Cycles as our rendering engine. We will render multiple angles of our scene and finish the course with some compositing to make our renders look even better.
All the project files related to this
Creating a Classroom Environment in BLENDER
Creating a Classroom Environment in BLENDER
Hello guys, My name is Aniket Rawat and this is my new course creating an entire CLASSROOM scene from start to finish just using BLENDER only. We will create a photorealistic Classroom scene with the help of Blender
You will get
1. 19 Full uncut video lectures with commentary.
2. All the files related to the course including .blend, substance files, reference images, textures etc
I will take you through each and every step of this course and nothing will be skipped. This is a course for users of all types but a basic understanding of Blender and 3D would be really helpful.
We will start by modelling the different props in BLENDER, we will make use of multiple techniques and modifiers to create our models. We will go through the entire modelling process of each and every prop and nothing will be skipped.
After finishing with the modelling process we will move onto texturing, we will create multiple PBR textures using completely free textures, we will be creating shaders like Glass, wood etc.
At last, we will light and render our scene, we will use HDRIs to light our scene and use Cycles as our rendering engine. We will render multiple angles of our scene and finish the course with some compositing to make our renders look even better.
All the project files related to this