Desert Dunes Environment
Please watch the following 2 videos to see what you can achieve and how you can use this pack:
Dunes Overview Video, Dunes Auto-Material Layers Test Video
This UE5 pack is designed to help you create in less than 5 minutes, a huge open-world desert dunes scene. Everything is well optimized for huge worlds (the example map is a 64 square km dunes desert, 8k resolution). Desert Dunes Environment comes with a very powerful and highly customizable auto-material with 8 layers. It also contains desert-specific effects (sand-dust effect and heat-haze effect).
As a bonus, beside the Demo Level, you get another 6 Dunes Heightmaps at 8k resolution, each with a surface area of 64 square km. To use the heightmaps, you will need to export them as PNG 16 Bit on your hard disk and then, reimport them into your project from the landscape mode tab. To export the heightmaps as PNG 16 Bit, you will need to install the FREE plugins Export PNG or ILIAD. After that you can right click on a heightmap and choose - export as PNG 16 Bit. Both FREE plugins can be found on the Unreal Marketplace.
The auto-material will adapt to any landscape you have, it doesn't matter if you import a heightmap, sculpt the landscape with alpha brushes or use the classic sculpting tool fro
Desert Dunes Environment
Desert Dunes Environment
Please watch the following 2 videos to see what you can achieve and how you can use this pack:
Dunes Overview Video, Dunes Auto-Material Layers Test Video
This UE5 pack is designed to help you create in less than 5 minutes, a huge open-world desert dunes scene. Everything is well optimized for huge worlds (the example map is a 64 square km dunes desert, 8k resolution). Desert Dunes Environment comes with a very powerful and highly customizable auto-material with 8 layers. It also contains desert-specific effects (sand-dust effect and heat-haze effect).
As a bonus, beside the Demo Level, you get another 6 Dunes Heightmaps at 8k resolution, each with a surface area of 64 square km. To use the heightmaps, you will need to export them as PNG 16 Bit on your hard disk and then, reimport them into your project from the landscape mode tab. To export the heightmaps as PNG 16 Bit, you will need to install the FREE plugins Export PNG or ILIAD. After that you can right click on a heightmap and choose - export as PNG 16 Bit. Both FREE plugins can be found on the Unreal Marketplace.
The auto-material will adapt to any landscape you have, it doesn't matter if you import a heightmap, sculpt the landscape with alpha brushes or use the classic sculpting tool fro