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Greenwich Concrete Wall Clock

Ryan
(2 ratings)
Product description

Greenwich Concrete Wall Clock

Greenwich Concrete Clock

  • All quad design.
  • All Textures created in Substance Painter and exported in 2K PBR formats.
  • Optimised mesh, all unnecessary edge loops removed.
  • Game ready - High poly game.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready.
  • Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).
  • Highly detailed textures, including dirt build up, rusting and sanding marks.
  • modelled to real world scales,

    • Clock - 79.3cm tall, 79.3cm wide, 4.92cm deep
      • Fully and efficiently UV unwrapped.

        • Formats included

          .Blend - Native

          .FBX (Baked Animation)

          .OBJ (No Animation)

          Objects in each file format

          • Clock
          • Minute Hand
          • Hour Hand

            • Textures included in .png format.

              Clock - 2K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
              • Metallic

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 2,396
                  • Vert count: 2,535
                  • Triangulated count: 4,792

Greenwich Concrete Wall Clock

Product description

Greenwich Concrete Wall Clock

Greenwich Concrete Clock

  • All quad design.
  • All Textures created in Substance Painter and exported in 2K PBR formats.
  • Optimised mesh, all unnecessary edge loops removed.
  • Game ready - High poly game.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready.
  • Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).
  • Highly detailed textures, including dirt build up, rusting and sanding marks.
  • modelled to real world scales,

    • Clock - 79.3cm tall, 79.3cm wide, 4.92cm deep
      • Fully and efficiently UV unwrapped.

        • Formats included

          .Blend - Native

          .FBX (Baked Animation)

          .OBJ (No Animation)

          Objects in each file format

          • Clock
          • Minute Hand
          • Hour Hand

            • Textures included in .png format.

              Clock - 2K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
              • Metallic

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 2,396
                  • Vert count: 2,535
                  • Triangulated count: 4,792
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes