Hand Painted Texturing in Substance Painter
Update February 11th 2023 - added high and low poly models of a revolver for your texturing practice. Low poly has UVs, all ready for baking and texturing. See "TAU_revolved_model.zip"
Hello there!
In this tutorial I'm going to show you how I hand paint textures in Substance Painter using a few different approaches. It comes in two parts, one being the full process of texturing the pork cube and the other taking a look at how the dagger was created. Different levels of complexity and a slightly different approach for each.
Basic knowledge of Substance Painter is recommended.
- Starting off with a brief intro of how I approach simple asset texturing by going through a Substance Painter file of a small texture study.
- Part one is a roughly 2 hour long real-time texturing process of a pork cube, all done completely in Substance Painter. This one follows along the full texturing process so you can see me put down every stroke.
- Part two is a look at the process of creating the dagger. I'm going to take you through a finished file and talk through the steps taken. This includes modeling, texturing and presentation.
Main focus of the course is hand painting textures in Substance Painter and the process in general.
Full length of all videos is slightly over 3strong0min.
I used Blender and P
Hand Painted Texturing in Substance Painter
Hand Painted Texturing in Substance Painter
Update February 11th 2023 - added high and low poly models of a revolver for your texturing practice. Low poly has UVs, all ready for baking and texturing. See "TAU_revolved_model.zip"
Hello there!
In this tutorial I'm going to show you how I hand paint textures in Substance Painter using a few different approaches. It comes in two parts, one being the full process of texturing the pork cube and the other taking a look at how the dagger was created. Different levels of complexity and a slightly different approach for each.
Basic knowledge of Substance Painter is recommended.
- Starting off with a brief intro of how I approach simple asset texturing by going through a Substance Painter file of a small texture study.
- Part one is a roughly 2 hour long real-time texturing process of a pork cube, all done completely in Substance Painter. This one follows along the full texturing process so you can see me put down every stroke.
- Part two is a look at the process of creating the dagger. I'm going to take you through a finished file and talk through the steps taken. This includes modeling, texturing and presentation.
Main focus of the course is hand painting textures in Substance Painter and the process in general.
Full length of all videos is slightly over 3strong0min.
I used Blender and P