Hard Surface Creature Creation in Zbrush
Would you like to be able to create really cool creatures with hard surface parts?
Then this course is definitely for you !
Welcome to Nexttut Educations Hard Surface Creature Creation in ZBrush course .
My name is Richie Jon Mason. I am a self taught 3D artist. In the past I have worked for 3D Artist and 3D World Magazine, Nissan. I was also a 3D artist at Guerilla Games - Currently working at Warcradle studios
At the end of the course, you will be able sculpt hard surface creatures using zbrush and keyshot with confidence, you will be able to create a hard surface creature with ease. And use the techniques to go on and create your own models !
What We Cover
- Working on a existing animal mesh.
- Sculpt overall shape of our Creature
- Adding mechanical part
- Working with fabrics for joints
- Creating outer armor
- Making custom inserts
- Posing the character
- Getting it ready to send to Keyshot
- Rendering in keyshot then bringing the files into photoshop
First we will look at our base mesh, then we will roughly sculpt out the panel placements. We’ll go over each piece individually creating Armor and fabrics, deciding which parts to switch out with hard surface. When are happy with that we will start painting the organic parts. Before moving to Keyshot we will go th
Hard Surface Creature Creation in Zbrush
Hard Surface Creature Creation in Zbrush
Would you like to be able to create really cool creatures with hard surface parts?
Then this course is definitely for you !
Welcome to Nexttut Educations Hard Surface Creature Creation in ZBrush course .
My name is Richie Jon Mason. I am a self taught 3D artist. In the past I have worked for 3D Artist and 3D World Magazine, Nissan. I was also a 3D artist at Guerilla Games - Currently working at Warcradle studios
At the end of the course, you will be able sculpt hard surface creatures using zbrush and keyshot with confidence, you will be able to create a hard surface creature with ease. And use the techniques to go on and create your own models !
What We Cover
- Working on a existing animal mesh.
- Sculpt overall shape of our Creature
- Adding mechanical part
- Working with fabrics for joints
- Creating outer armor
- Making custom inserts
- Posing the character
- Getting it ready to send to Keyshot
- Rendering in keyshot then bringing the files into photoshop
First we will look at our base mesh, then we will roughly sculpt out the panel placements. We’ll go over each piece individually creating Armor and fabrics, deciding which parts to switch out with hard surface. When are happy with that we will start painting the organic parts. Before moving to Keyshot we will go th