Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
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Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
Includes
- 1 HD video file
- 3ds Max source file
- ZBrush 4R7 source files
- Decimated OBJ Files
- Haywood Tools max script
Duration: 57min video MP4 format with full audio commentary in English
Description
In this tutorial, I am going to show you how to add detail to your high poly meshes by carving out areas of the mesh and then adding a tiling piece of detail geometry into the carved area. I will explain how to use ZBrush, dynamesh and the path deform modifier in 3ds max to achieve this.
More Hard Surface Tutorials
Personal License
For use on personal projects
Files (1)
hardsurface_basics_02.zip
zip
289 MB
Total size: 289 MB
Hardsurface Basics 02 - Spline deformer and carving meshes with Max and ZBrush
Includes
- 1 HD video file
- 3ds Max source file
- ZBrush 4R7 source files
- Decimated OBJ Files
- Haywood Tools max script
Duration: 57min video MP4 format with full audio commentary in English
Description
In this tutorial, I am going to show you how to add detail to your high poly meshes by carving out areas of the mesh and then adding a tiling piece of detail geometry into the carved area. I will explain how to use ZBrush, dynamesh and the path deform modifier in 3ds max to achieve this.
More Hard Surface Tutorials
Product Details
Sales
187
Published
2.5 years ago
Updated
1 month ago
Category
Software