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Hero Prop Creation in Blender & Substance Painter

Product description
4.110 ratings

Hero Prop Creation in Blender & Substance Painter

In this course, you'll learn everything you need to know about making professional hero props for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process - no timelapses. You will learn the techniques used in today's AAA game production to make high-quality hero props for games, and create your very own Pokédex. With 17 hours of professional teaching, you'll be equipped with the knowledge you need to take your game art to the next level.

Work Like a Professional Games Artist
In Hero Prop Creation in Blender & Substance Painter, you'll learn the techniques used every day in the AAA games industry. Understand low poly techniques, how to make a high poly model, maps baking, UV mapping, and PBR texturing. These techniques will serve as a foundation for all your game props and help you tremendously as a 3D artist.

Tools Used

    • Blender 2.8
    • Substance Painter 2020
    • Photoshop 2020
    • Marmoset Toolbag 3

    Taught by Senior Environment Artist
    Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games.

    Skill Level
    This course is aimed at beginners who know their

    Product description
    4.110 ratings

    Hero Prop Creation in Blender & Substance Painter

    In this course, you'll learn everything you need to know about making professional hero props for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process - no timelapses. You will learn the techniques used in today's AAA game production to make high-quality hero props for games, and create your very own Pokédex. With 17 hours of professional teaching, you'll be equipped with the knowledge you need to take your game art to the next level.

    Work Like a Professional Games Artist
    In Hero Prop Creation in Blender & Substance Painter, you'll learn the techniques used every day in the AAA games industry. Understand low poly techniques, how to make a high poly model, maps baking, UV mapping, and PBR texturing. These techniques will serve as a foundation for all your game props and help you tremendously as a 3D artist.

    Tools Used

      • Blender 2.8
      • Substance Painter 2020
      • Photoshop 2020
      • Marmoset Toolbag 3

      Taught by Senior Environment Artist
      Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games.

      Skill Level
      This course is aimed at beginners who know their

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      Tutorial Details
      Sales
      324
      Skill Level
      Duration
      17 hours
      Published
      2.5 years ago
      Updated
      7 days ago