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Landscape Procedural Desert - Sandstorm

Matei Ioan
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Product description

Landscape Procedural Desert - Sandstorm

VIDEO STRONG SANDSTORM , VIDEO QUICK START , VIDEO SANDSTORM CUSTOMIZATION , VIDEO OVERVIEW

This UE5 pack is designed to help you create in UE5 in a less than 10 minute a huge open world scene, procedurally textured and populated with desert specific foliage and rocks. All assets are very well optimized for huge worlds (the example map is a 64 square km rocky desert, 8k resolution). Just like my previous ecosystem packs, Landscape Procedural Desert - Sandstorm comes with a very powerful and highly customizable auto-material with 12 layers. The pack also includes procedural foliage spawners to quickly populate your world with foliage in a few clicks. It also contains desert specific effects (sandstorm effect and heat-haze effect).

All trees have billboards (every billboard is just 2 triangles) and the 3d foliage such as desert grass/plants are automatically spawned around the player by the auto-material. The auto-material will adapt to any landscape you have, it doesn't matter if you import a heightmap, you sculpt the landscape with alpha brushes or you use the classic

Landscape Procedural Desert - Sandstorm

Product description

Landscape Procedural Desert - Sandstorm

VIDEO STRONG SANDSTORM , VIDEO QUICK START , VIDEO SANDSTORM CUSTOMIZATION , VIDEO OVERVIEW

This UE5 pack is designed to help you create in UE5 in a less than 10 minute a huge open world scene, procedurally textured and populated with desert specific foliage and rocks. All assets are very well optimized for huge worlds (the example map is a 64 square km rocky desert, 8k resolution). Just like my previous ecosystem packs, Landscape Procedural Desert - Sandstorm comes with a very powerful and highly customizable auto-material with 12 layers. The pack also includes procedural foliage spawners to quickly populate your world with foliage in a few clicks. It also contains desert specific effects (sandstorm effect and heat-haze effect).

All trees have billboards (every billboard is just 2 triangles) and the 3d foliage such as desert grass/plants are automatically spawned around the player by the auto-material. The auto-material will adapt to any landscape you have, it doesn't matter if you import a heightmap, you sculpt the landscape with alpha brushes or you use the classic

Product Details
Software
Release Version
1
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
Published
2025-02-27
Updated
2025-03-01