Manhole and Pavement Tutorial - VOL 15
we have another organic surface material in substance designer, for this kind of material, you can play with different nodes and see effects on the surface. After watching this making of process you should have a good understanding of making this kind of surface material. you can bring all the details, change them, or mix with another surface so easily and add them to your environment.
So let's see how to make a manhole and pavement stone in the Substance Designer in just 180 minutes!
Contents:
- 180 minutes of unnarrated videos
- 1080 Resolution
Software Used:
- Substance Designer
Chapters:
- Height/AO/Normal
In the first phase of the tutorial, we will create the basic shapes and forms of the pavement stone + manhole and after that, we will add medium and small details for the height normal, and ambient channel.
- Base color/Roughness/Metallic
In this chapter, you can learn how I add color, roughness, and metallic data to the graph.
Level:
Intermediate
--------------------------------------------------
Damaged Brick Wall Tutorial - VOL 11:https://www.artstation.com/a/16605165
Chesterfield Leather Tutorial - VOL 10 :
Manhole and Pavement Tutorial - VOL 15
Manhole and Pavement Tutorial - VOL 15
we have another organic surface material in substance designer, for this kind of material, you can play with different nodes and see effects on the surface. After watching this making of process you should have a good understanding of making this kind of surface material. you can bring all the details, change them, or mix with another surface so easily and add them to your environment.
So let's see how to make a manhole and pavement stone in the Substance Designer in just 180 minutes!
Contents:
- 180 minutes of unnarrated videos
- 1080 Resolution
Software Used:
- Substance Designer
Chapters:
- Height/AO/Normal
In the first phase of the tutorial, we will create the basic shapes and forms of the pavement stone + manhole and after that, we will add medium and small details for the height normal, and ambient channel.
- Base color/Roughness/Metallic
In this chapter, you can learn how I add color, roughness, and metallic data to the graph.
Level:
Intermediate
--------------------------------------------------
Damaged Brick Wall Tutorial - VOL 11:https://www.artstation.com/a/16605165
Chesterfield Leather Tutorial - VOL 10 :