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Maya for Beginners: complete guide for V-Ray rendering and project turnaround by Lisa Montagner
Maya for Beginners: complete guide for V-Ray rendering and project turnaround
What you'll learn
- How to setup Render with Maya project folder structure
- Differences between progressive and bucket rendering
- Differences between brute force and progressive GI
- How to correctly set the scene size and some tips to check it
- Build a set with references
- How to correctly interpret references and use an HDRI
- How to set V-Ray lights
- What is the V-Ray Physical Camera and its most commonly used parameters
- Example of how to set camera and render settings so you can optimize them
- You'll see how to correctly frame the asset and animate the turnaround
- Inside Nuke, you'll collect frames and export your clips in the format you prefer
- You will know how to rendering any 3D assets in the Maya scene with V-Ray!
Requirements
- You should have Autodesk Maya, V-Ray and Nuke to follow along with the course
- No prior knowledge of the software is required (just knowing how to move within the
Maya for Beginners: complete guide for V-Ray rendering and project turnaround by Lisa Montagner
Personal License
For use on personal projects
Files (2)
LookDev_scene_guide_VRay_2024_by_Lisa_Montagner.pdf
pdf
6.83 MB
LookDev_scene_guide_VRay_2024_by_Lisa_Montagner.jpg
jpeg
4.22 MB
Total size: 11.1 MB
Maya for Beginners: complete guide for V-Ray rendering and project turnaround by Lisa Montagner
Maya for Beginners: complete guide for V-Ray rendering and project turnaround
What you'll learn
- How to setup Render with Maya project folder structure
- Differences between progressive and bucket rendering
- Differences between brute force and progressive GI
- How to correctly set the scene size and some tips to check it
- Build a set with references
- How to correctly interpret references and use an HDRI
- How to set V-Ray lights
- What is the V-Ray Physical Camera and its most commonly used parameters
- Example of how to set camera and render settings so you can optimize them
- You'll see how to correctly frame the asset and animate the turnaround
- Inside Nuke, you'll collect frames and export your clips in the format you prefer
- You will know how to rendering any 3D assets in the Maya scene with V-Ray!
Requirements
- You should have Autodesk Maya, V-Ray and Nuke to follow along with the course
- No prior knowledge of the software is required (just knowing how to move within the
Product Details