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Military PRC Radio / 3D Model + Full Tutorial

Ahmad
(13 ratings)
Product description

Military PRC Radio / 3D Model + Full Tutorial

CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION.


This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of portable military radio based on Harris products.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Game Ready Base Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

  • Softwares used in this pack:
    Blender / Rizom UV / Substance Painter / Marmoset Toolbag
  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

  • +5 hrs modeling in 10 parts (Blender)
  • +90 min Unwrapping in 3 parts (Rizom UV)
  • +4 hrs Texturing in 9 parts (Substance Painter)
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Total Timing: 11 hrs 43 min

Tutorial Overview:
This course is focused on game ready hardsurface modeling. you can also learn how to create damaged metal materials in Substance Painter. for better result and increasing textures details, I have used 4 UDIMS for packing the unwrapped model.

Military PRC Radio / 3D Model + Full Tutorial

Product description

Military PRC Radio / 3D Model + Full Tutorial

CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION.


This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of portable military radio based on Harris products.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Game Ready Base Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

  • Softwares used in this pack:
    Blender / Rizom UV / Substance Painter / Marmoset Toolbag
  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

  • +5 hrs modeling in 10 parts (Blender)
  • +90 min Unwrapping in 3 parts (Rizom UV)
  • +4 hrs Texturing in 9 parts (Substance Painter)
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Total Timing: 11 hrs 43 min

Tutorial Overview:
This course is focused on game ready hardsurface modeling. you can also learn how to create damaged metal materials in Substance Painter. for better result and increasing textures details, I have used 4 UDIMS for packing the unwrapped model.

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