Natalia – Realistic 3D Character | Real-Time Edition
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Natalia – Realistic 3D Character | Real-Time Edition
Natalia – Realistic 3D Character
Real-Time Edition | Optimized for Blender 4+ EEVEEA fully rigged 3D character crafted for real-time rendering in Blender's Eevee Next (4.2+).
Designed for interactive projects, animation, games, and previews where performance and responsiveness are the priority.
Optimized Topology
- Clean quad-based mesh topology, no n-gons
- Refined geometry for smooth deformations
- Recommended: apply one Subdivision level for enhanced shading
- UDIM-based UV layout for multi-tile texturing
- About 273,053 vertices in the scene
Optimized Textures
- 4K UDIM textures for body diffuse and normal maps
- All other textures between 1K–2K depending on detail and asset type
- Balanced for high visual fidelity with minimal performance impact
OMNIA Rig System v2 (Rigify-Based)
- Powered by OMNIA, my advanced custom rig built on Rigify foundations
- IK/FK switch for arms and legs
Studio License
Custom terms apply.Read
Files (3)
LICENSE_Studio_2025-08-19_08:46:16:010.txt
plain
584 B
Natalia_Character_RealTime.blend
octet-stream
173 MB
UNZIP_FIRST.zip
zip
359 MB
Total size: 532 MB
Commercial License
For use on commercial projects
Files (3)
LICENSE_RoyaltyFree.txt
plain
729 B
Natalia_Character_RealTime.blend
octet-stream
173 MB
UNZIP_FIRST.zip
zip
359 MB
Total size: 532 MB
Natalia – Realistic 3D Character | Real-Time Edition
Natalia – Realistic 3D Character
Real-Time Edition | Optimized for Blender 4+ EEVEEA fully rigged 3D character crafted for real-time rendering in Blender's Eevee Next (4.2+).
Designed for interactive projects, animation, games, and previews where performance and responsiveness are the priority.
Optimized Topology
- Clean quad-based mesh topology, no n-gons
- Refined geometry for smooth deformations
- Recommended: apply one Subdivision level for enhanced shading
- UDIM-based UV layout for multi-tile texturing
- About 273,053 vertices in the scene
Optimized Textures
- 4K UDIM textures for body diffuse and normal maps
- All other textures between 1K–2K depending on detail and asset type
- Balanced for high visual fidelity with minimal performance impact
OMNIA Rig System v2 (Rigify-Based)
- Powered by OMNIA, my advanced custom rig built on Rigify foundations
- IK/FK switch for arms and legs
Product Details
Release Version
2
Polycount
418352
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
6 months ago
Updated
5 days ago
Category
Software