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Post-Apocalyptic Procedural Nature

Matei Ioan
(0 ratings)
Product description

Post-Apocalyptic Procedural Nature

VIDEO OVERVIEW

Are you planning to create a post-apocalyptic game? Or maybe a horror or fantastic game/scene. If the answer is yes, this asset pack is a very good start. Everything is procedurally generated/automated, from grass to creepy trees and rocks. As usual in my packs, everything is very well optimized and designed for huge open-world games/projects. The pack contains 3 example levels, one is an overview map, so you can see all the assets and the other 2 are demo levels, to see what you can achieve with the assets.

One of the demo levels has a surface area of 225 square km and a 4k resolution and as you can see in the video, it runs at pretty high frame rates (around 55-60 fps) on a medium GPU with Lumen enabled and virtual shadow maps enabled. All static meshes are nanite (grass, trees, rocks) and all materials are highly customizable. The pack also comes with a powerful and smart landscape auto-material with 8 layers to help you design high quality landscapes. Since everything is procedurally generated, you will be able to achieve similar results as the demo levels in a matter of minutes. Everything is created for speed, performance and AAA quality. All the auto-material landscape layers have 4k resolution textures.

The auto-material from this pack will adapt to any landscape you have, it doesn't matter if you import a heightmap, you scul

Post-Apocalyptic Procedural Nature

Product description

Post-Apocalyptic Procedural Nature

VIDEO OVERVIEW

Are you planning to create a post-apocalyptic game? Or maybe a horror or fantastic game/scene. If the answer is yes, this asset pack is a very good start. Everything is procedurally generated/automated, from grass to creepy trees and rocks. As usual in my packs, everything is very well optimized and designed for huge open-world games/projects. The pack contains 3 example levels, one is an overview map, so you can see all the assets and the other 2 are demo levels, to see what you can achieve with the assets.

One of the demo levels has a surface area of 225 square km and a 4k resolution and as you can see in the video, it runs at pretty high frame rates (around 55-60 fps) on a medium GPU with Lumen enabled and virtual shadow maps enabled. All static meshes are nanite (grass, trees, rocks) and all materials are highly customizable. The pack also comes with a powerful and smart landscape auto-material with 8 layers to help you design high quality landscapes. Since everything is procedurally generated, you will be able to achieve similar results as the demo levels in a matter of minutes. Everything is created for speed, performance and AAA quality. All the auto-material landscape layers have 4k resolution textures.

The auto-material from this pack will adapt to any landscape you have, it doesn't matter if you import a heightmap, you scul

Product Details
Software
Release Version
1
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
Published
2025-02-27
Updated
2025-03-01