Retro Futuristic Cyberpunk Car
This is a Retro Futuristic Car that takes it's inspiration from the Cyberpunk Neo-Tokyo of Syd Mead's amazing illustrations and the Blade Runner universe.
It was build in Maya with V-Ray shaders and 8k textures at 200k polys. I've also included a real-time version with PBR materials and 4k embedded textures at 30k polys.
The interior is light on polycount, assuming it will be primarily seen through the windows but it is fully textured and production specific detail could easily be added.
*Note - 8k Textures are in a separate zip file
Retro Futuristic Cyberpunk Car
Retro Futuristic Cyberpunk Car
This is a Retro Futuristic Car that takes it's inspiration from the Cyberpunk Neo-Tokyo of Syd Mead's amazing illustrations and the Blade Runner universe.
It was build in Maya with V-Ray shaders and 8k textures at 200k polys. I've also included a real-time version with PBR materials and 4k embedded textures at 30k polys.
The interior is light on polycount, assuming it will be primarily seen through the windows but it is fully textured and production specific detail could easily be added.
*Note - 8k Textures are in a separate zip file