Revitalize paintings in 3d with Blender
[Sale duration: two weeks]
In this course we will explore the world of 3d paintings and de mystify it slowly. The ultimate goal of this course is to develop some basic understanding about painting fundamentals and how to apply them in 3d space. It will enable one to revitalize any kind of paintings into 3d space and make flawless rendition of them. Because the rest is easy and can be done creatively once you understand the underlying principle and know how to apply them in another dimension.
The main tool of 3d-fying a painting according to this course is still painting. So you are not actually escaping the painting part here even though you are stepping into a greater dimension and picking up more advanced tools like Blender. So this course is constantly revolving around texture paint mode of Blender which lets us to hand paint 3d meshes. Hence whether you want to learn more about blender’s internal texture painting mode or just want to learn about my process of making 3d renditions of paintings, this course is a good fit for both kinds. Because the same principles and tools can serve both purposes. Apart from those who wish to 3d fy paintings, this course is a great fit for surfacing artists who wish to learn about stylized or painterly texturing for game assets. I still find painterly texturing to be the most straight forward method of achieving convincing painterly looks in games. And the lessons are de
Revitalize paintings in 3d with Blender
Revitalize paintings in 3d with Blender
[Sale duration: two weeks]
In this course we will explore the world of 3d paintings and de mystify it slowly. The ultimate goal of this course is to develop some basic understanding about painting fundamentals and how to apply them in 3d space. It will enable one to revitalize any kind of paintings into 3d space and make flawless rendition of them. Because the rest is easy and can be done creatively once you understand the underlying principle and know how to apply them in another dimension.
The main tool of 3d-fying a painting according to this course is still painting. So you are not actually escaping the painting part here even though you are stepping into a greater dimension and picking up more advanced tools like Blender. So this course is constantly revolving around texture paint mode of Blender which lets us to hand paint 3d meshes. Hence whether you want to learn more about blender’s internal texture painting mode or just want to learn about my process of making 3d renditions of paintings, this course is a good fit for both kinds. Because the same principles and tools can serve both purposes. Apart from those who wish to 3d fy paintings, this course is a great fit for surfacing artists who wish to learn about stylized or painterly texturing for game assets. I still find painterly texturing to be the most straight forward method of achieving convincing painterly looks in games. And the lessons are de