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Skeleton Warrior - Game Ready

Ida Faber
(0 ratings)
Product description

Skeleton Warrior - Game Ready

Support me on Patreon: https://www.patreon.com/idafaber

Technical details

Full Armored Skeleton: faces 28567, tris 55051, verts 29625

Sword: faces 1020, tris 1020, verts 531

Shield: faces 1246, tris 2300, verts 1246

Skeleton Without Clothes: faces 15898, tris 30469, verts 15393

Rigged with Epic Skeleton.

The jaw is rigged too so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, AO, opacity

5 Texture sets - Skull, Skeleton, Armor, Shield, Sword

Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss

Everything can be very easily mixed so you can get your own unique color combination!

For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.

File formats

Archive includes:

  • obj. and fbx.
  • all textures (png.)
  • renders in high resolution
  • Maya scene (2019)
  • Unity project (v2018.4.27+)
  • UE4 project (v4.18+) (rigged with Epic Skeleton!)

    • If you have any questions feel free to write me here or on my e-mail

Skeleton Warrior - Game Ready

Product description

Skeleton Warrior - Game Ready

Support me on Patreon: https://www.patreon.com/idafaber

Technical details

Full Armored Skeleton: faces 28567, tris 55051, verts 29625

Sword: faces 1020, tris 1020, verts 531

Shield: faces 1246, tris 2300, verts 1246

Skeleton Without Clothes: faces 15898, tris 30469, verts 15393

Rigged with Epic Skeleton.

The jaw is rigged too so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, AO, opacity

5 Texture sets - Skull, Skeleton, Armor, Shield, Sword

Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss

Everything can be very easily mixed so you can get your own unique color combination!

For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.

File formats

Archive includes:

  • obj. and fbx.
  • all textures (png.)
  • renders in high resolution
  • Maya scene (2019)
  • Unity project (v2018.4.27+)
  • UE4 project (v4.18+) (rigged with Epic Skeleton!)

    • If you have any questions feel free to write me here or on my e-mail