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Smart Material - Grate 03

Carel Jordaan
(14 ratings)
Product description

Smart Material - Grate 03

Smart Material - Grate_03

It contains the following parameters under the "Grate_03" layer:

PATTERN:
Tiling [ Horizontal and Vertical]
Rotation
Plate Thickness

NORMAL:
Intensity
Format [DirectX or OpenGL]

HEIGHT:
Range
Position

AMBIENT OCCLUSION:
Height Depth
Position
Quality

To use this smart material go to SHADER SETTINGS and choose "pbr-metal-rough-with-alpha-blending"
Then go to TEXTURE SET SETTINGS and add a "Opacity Channel"

What you get:
Smart Material (.spsm)
Substance Archive (.sbsar) - Only grate_03 pattern.

Substance Painter 6.2.2 was used to create this smart material.

Smart Material - Grate 03

Product description

Smart Material - Grate 03

Smart Material - Grate_03

It contains the following parameters under the "Grate_03" layer:

PATTERN:
Tiling [ Horizontal and Vertical]
Rotation
Plate Thickness

NORMAL:
Intensity
Format [DirectX or OpenGL]

HEIGHT:
Range
Position

AMBIENT OCCLUSION:
Height Depth
Position
Quality

To use this smart material go to SHADER SETTINGS and choose "pbr-metal-rough-with-alpha-blending"
Then go to TEXTURE SET SETTINGS and add a "Opacity Channel"

What you get:
Smart Material (.spsm)
Substance Archive (.sbsar) - Only grate_03 pattern.

Substance Painter 6.2.2 was used to create this smart material.

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Product Details
Published
2022-12-07
Updated
2022-12-17