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Telephone Set TA-312PT / 3D Model + Full Tutorial

Ahmad
(13 ratings)
Product description

Telephone Set TA-312PT / 3D Model + Full Tutorial

This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of portable military telephone set.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Optimized Subdivided Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag

  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

  • +4 hrs modeling in 10 parts (Blender)
  • +60 min Unwrapping in 2 parts (Rizom UV)
  • +2 hrs Texturing in 4 parts (Substance Painter)
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Total Timing: 07hrs 07min

Tutorial Overview:
This course is focused on hardsurface modeling. you can also learn how to create damaged metal materials in Substance Painter. for better result and increasing textures details, I have used 4 UDIMS for packing the unwrapped model.

  •  Mesh Propeties 
  • vertices:  153.046
  • Edges: 304.560
  • Faces: 151.549
  • Triangles: 303.046

Telephone Set TA-312PT / 3D Model + Full Tutorial

Product description

Telephone Set TA-312PT / 3D Model + Full Tutorial

This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of portable military telephone set.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Optimized Subdivided Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag

  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

  • +4 hrs modeling in 10 parts (Blender)
  • +60 min Unwrapping in 2 parts (Rizom UV)
  • +2 hrs Texturing in 4 parts (Substance Painter)
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Total Timing: 07hrs 07min

Tutorial Overview:
This course is focused on hardsurface modeling. you can also learn how to create damaged metal materials in Substance Painter. for better result and increasing textures details, I have used 4 UDIMS for packing the unwrapped model.

  •  Mesh Propeties 
  • vertices:  153.046
  • Edges: 304.560
  • Faces: 151.549
  • Triangles: 303.046
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