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UI Design for Games by Grafit Studio

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Product description

UI Design for Games by Grafit Studio

Master practical game interface visual design — without diving deep into UX!

Through the example of a card game, you’ll build a complete package of screens and UI elements: windows, HUD, cards, buttons, icons, items, and props — all with a clear structure and strong visual focus.

What's inside:

✅ 5+ hours of video lessons

✅ 8 practical assignments

✅ English voice-over + subtitles

Software:  Adobe Photoshop (instructor’s main tool), Procreate, or Sai

Who this course is for: Junior and mid-level artists looking to break into game UI or level up their portfolio

Course Program:
  • IntroductionExplore different game genres and understand the role of a UI artist. Learn the difference between game UI and UX.
  • PrototypingBuild a proper screen flow, create mood/ref boards, and sketch the first wireframes for a card game interface.
  • Icons & HUD
    Master icon design: shape language, composition, color, light & shadow. Study typography for UI, HUD buttons, and visual readability.
  • Pop-up Windows
    Design windows, buttons, and fonts with Photoshop tools: masks, layer styles, blending modes, and grids. Learn about res
Grafit

Grafit

(414 ratings)
Product description

UI Design for Games by Grafit Studio

Master practical game interface visual design — without diving deep into UX!

Through the example of a card game, you’ll build a complete package of screens and UI elements: windows, HUD, cards, buttons, icons, items, and props — all with a clear structure and strong visual focus.

What's inside:

✅ 5+ hours of video lessons

✅ 8 practical assignments

✅ English voice-over + subtitles

Software:  Adobe Photoshop (instructor’s main tool), Procreate, or Sai

Who this course is for: Junior and mid-level artists looking to break into game UI or level up their portfolio

Course Program:
  • IntroductionExplore different game genres and understand the role of a UI artist. Learn the difference between game UI and UX.
  • PrototypingBuild a proper screen flow, create mood/ref boards, and sketch the first wireframes for a card game interface.
  • Icons & HUD
    Master icon design: shape language, composition, color, light & shadow. Study typography for UI, HUD buttons, and visual readability.
  • Pop-up Windows
    Design windows, buttons, and fonts with Photoshop tools: masks, layer styles, blending modes, and grids. Learn about res
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Product Details
Sales
10
Duration
5 hours
Published
1 month ago
Updated
8 days ago