Ultimate Base mesh
This base mesh is the result of years of polishing. Has topology that respect the muscles for beter sculpting and deformation.
uvs to texture or create displacement maps ot uf the box.
works perfect without subdivision in game engines or real time apps.
i used it in every single project that i do.
hope you find it as useful as i do!
Includes
-ztl file with all 3 types of body in it both in A pose and Relaxed pose
-FBX files for all of those separately
Ultimate Base mesh
Ultimate Base mesh
This base mesh is the result of years of polishing. Has topology that respect the muscles for beter sculpting and deformation.
uvs to texture or create displacement maps ot uf the box.
works perfect without subdivision in game engines or real time apps.
i used it in every single project that i do.
hope you find it as useful as i do!
Includes
-ztl file with all 3 types of body in it both in A pose and Relaxed pose
-FBX files for all of those separately