Unreal Engine 5 : Core Suite
Overview:
This suite comprises Standard, Glass, and Crafted Glass Master Materials, each offering a wide range of customizable parameters to meet the demands of various creative and technical applications. Beyond the core materials, the suite is enriched with essential packs designed to enhance the realism and atmospheric qualities of any scene, including IES Light profiles, a Noise Textures Repository, and a Lighting Textures pack.
Standard Master Material
Shading Models: ClearCoat, Subsurface, and more for a wide range of effects.
BaseColor | AO: Advanced color and ambient occlusion customization.
Opacity Mask: Flexible alpha-based transparency settings.
Roughness | Specular: Microsurface definition from matte to gloss.
Metallic | Anisotropy: Realistic metals and directional reflections.
Normal Mapping: Surface detail enhancement with normal maps.
Emissive Options: Luminous emissive textures for dynamic effects.
Parallax Effects: Textural depth without complex geometry.
FX: Add special effects to materials behaviours or emissive effects.
Glass Master Material
Unreal Engine 5 : Core Suite
Unreal Engine 5 : Core Suite
Overview:
This suite comprises Standard, Glass, and Crafted Glass Master Materials, each offering a wide range of customizable parameters to meet the demands of various creative and technical applications. Beyond the core materials, the suite is enriched with essential packs designed to enhance the realism and atmospheric qualities of any scene, including IES Light profiles, a Noise Textures Repository, and a Lighting Textures pack.
Standard Master Material
Shading Models: ClearCoat, Subsurface, and more for a wide range of effects.
BaseColor | AO: Advanced color and ambient occlusion customization.
Opacity Mask: Flexible alpha-based transparency settings.
Roughness | Specular: Microsurface definition from matte to gloss.
Metallic | Anisotropy: Realistic metals and directional reflections.
Normal Mapping: Surface detail enhancement with normal maps.
Emissive Options: Luminous emissive textures for dynamic effects.
Parallax Effects: Textural depth without complex geometry.
FX: Add special effects to materials behaviours or emissive effects.
Glass Master Material