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Bryan Bentley
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Bryan is a creature technical director who has worked for Industrial Light and Magic. There he had the opportunity to work on such films as Transformers 4, Pacific Rim, Warcraft, and Rango. He is now a VFX educator based out of Hong Kong
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Vine Growth in Houdini - Tutorial
Tutorials
Cartoon Crab Modeling
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Intermediate Character Modeling
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Geometry Based Hair in Maya
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