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FlippedNormals Brush Kit
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(113)
FlippedNormals Skin Kit
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4.9
(76)
Introduction to Anatomy
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FlippedNormals Face Kit
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4.5
(76)
Fundamental Anatomy for Sculptors
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FlippedNormals Eye Kit
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4.7
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Introduction to ZBrush
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Introduction to Maya
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Introduction to Substance Painter
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Introduction to Mari
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Trim Sheets for Game Artists
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Introduction to Sculpting
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Face Rigging for Beginners
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FlippedNormals Portfolio Kit
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Introduction to Sculpting in Blender
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Using Trim Sheets & Decals for Game Artists
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4.6
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Introduction to Blender
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(54)
Switching to Blender for Experienced Artists
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Introduction to Substance Designer
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FlippedNormals Fabrics
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Introduction to Decals
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Advanced Character Creation with Ben Erdt
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Introduction to 3ds Max
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Sci-Fi Game Environment in Blender & UE4
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Concept Painting in Photoshop
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Concepting with Marvelous Designer & ZBrush
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Introduction to Texture Baking
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Advanced Texturing in Substance Painter
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Handpainting Skin Textures in Substance Painter
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Realistic Character Portrait Masterclass
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5
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Character Concept Sculpting in ZBrush
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4.1
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Hero Prop Creation in Blender & Substance Painter
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3.9
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Modeling & Texturing Props for Games
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Character Face Texturing in Substance Painter
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FlippedNormals Lighting Scenes - Blender
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Creating Your First High Quality 3D Prop
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4.4
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How to Retopologize a Full Character
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Retopology in Blender
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Introduction to Modeling in Maya
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UV Mapping Characters
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4
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Creating Hair For Games in Blender
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4.8
(26)
Sculpting the Facial Features in ZBrush
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4.2
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FlippedNormals Studio HDRIs
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Foliage for Games using SpeedTree
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FlippedNormals Anatomy Bust
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UV Mapping for Games
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FlippedNormals Lighting Scenes - Arnold for Maya
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Fundamentals of Environment Design for Games
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Stylized Character Sculpting in ZBrush - Majora & Skull Kid
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Introduction to XGen
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